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World WilRiv In Development Prototype 0.3

Vocations

Every adventurer in WilRiv Realms swears an oath to one of four vocations. Your choice shapes how you fight, how you grow and the role you play when you hunt with others.

Tank · Melee

Guardian Knight

Steel, shield and an oath that never breaks.

Guardian Knights stand at the front of every fight. Heavy armour and a raised shield let them hold the line while allies strike, and their melee blows hit harder the longer a battle rages.

Health
Mana
Melee
Magic
Range
  • Highest health and defence of any vocation
  • Sword, axe and club mastery
  • Shield techniques that protect nearby allies
Weapons: Swords, axes, clubs & shields
Growth: +15 HP · +5 MP per level
Damage · Magic

Mythic Spellweaver

Threads of starlight, woven into ruin.

Mythic Spellweavers bend raw arcane energy into fire, frost and lightning. Fragile up close but devastating at range, they turn the tide of any battle with a single well-timed spell.

Health
Mana
Melee
Magic
Range
  • Most powerful offensive spells in the realm
  • Area runes that strike whole packs of creatures
  • Large mana pool and fast mana regeneration
Weapons: Wands, orbs & runes
Growth: +5 HP · +30 MP per level
Damage · Ranged

Crescent Shooter

Under the crescent moon, no arrow misses.

Crescent Shooters strike from a distance with bows, crossbows and throwing weapons. Quick on their feet and deadly accurate, they keep enemies at bay while picking them apart one shot at a time.

Health
Mana
Melee
Magic
Range
  • Highest distance fighting damage
  • Swift movement and evasive footwork
  • Balanced health and mana for long hunts
Weapons: Bows, crossbows, spears & stars
Growth: +10 HP · +15 MP per level
Support · Healing

Wraith Druid

Between root and spirit, life answers.

Wraith Druids walk the line between the living wilds and the spirit world. They heal their companions, call on nature and shadow to weaken foes, and are the backbone of every successful team hunt.

Health
Mana
Melee
Magic
Range
  • Strongest healing spells, including group heals
  • Earth and spirit magic that slows and weakens foes
  • Summons that fight alongside the party
Weapons: Rods, staves & runes
Growth: +5 HP · +30 MP per level

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