Development Update: Prototype 0.3 and the Town of Ashvale
Prototype 0.3 is now running in internal testing, and it is the first build where WilRiv Realms really starts to feel like a world. Here is what is in it.
The town of Ashvale
Ashvale is where every adventurer’s story begins: a riverside town with cobbled roads, a campfire square and the forest pressing in at its edges. The in-game minimap shows the town, the river and the wilds beyond, and a day and night clock keeps time in the realm.
Combat and spells
Click a creature to target it and the fight is on. Guardian Knights in this build have five spells on their action bar:
- Brutal Strike — a heavy melee blow
- Light Healing — patch yourself up mid-fight
- Whirlwind — strike every enemy around you
- Iron Skin — harden your defences
- War Cry — rally yourself for battle
Potions, loot and trading
Health and mana potions are on the H and M keys. Defeated creatures leave corpses you can right-click to loot, and your backpack (B) holds everything you find. Back in town, Maren will sell you potions and buy your loot.
The orcs are restless
Orc patrols roam the woods east of Ashvale — the first real test for any new adventurer. Watch your health bar.
That is it for this update. Next up: more of the world, more creatures and the road to the first public test.
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